Hi-Fi design team founder – Background
Mark Baker’s History before Hi-Fi Design
It’s said that unless you know how to manufacture product, it’s hard to innovate and design. This is probably especially true for Hi-Fi design which encompasses such a wide array of disciplines. As an engineer I find it interesting to look at the backgrounds of innovators and product designers. Most come from intensely practical backgrounds. My story may be of interest to some.
I’ve always had a love for music. One incident stands out from a music class. The teacher started by testing each of us to sing solo the same piece of music. At the tender age of 10 years old this was traumatic. Nevertheless for singing perfectly on pitch he singled me out in the class of 15 for having an excellent ear. I owe much to that teacher for identifying a gift that was to prove of great worth in Hi-Fi design.
Another love was racing sailing dinghies and because of this I chose to study Ship Science (Naval Architecture) at Southampton University. Ships are a bit like self propelled floating towns so the degree covered a broader range of topics than most anticipate. In addition to wave theory and hull design, subjects included electronics, thermodynamics, materials, aerodynamics, mechanics and structures.
I graduated with an honours degree in 1976. The company I most wanted to join was the local Warship builder Vosper Thornycroft. My application to be one of their intake of 3 graduate trainees and was thankfully accepted.
It came out in the interview that my Father built glass fibre boats which he exported worldwide. The company he founded had grown to 60 employees and the boats were popular in sailing clubs including universities for racing.
Having helped built fibreglass (GRP) boats myself from the age of 12 during holidays, I think Vospers saw saw my experience as a ready fit for their new minesweeper ships. These were made of glass fibre as opposed to wood. Unlike other ships, minesweepers have to be completely non-magnetic, so steel was obviously never an option. These ships were technically challenging as they not only needed to be completely non-magnetic but also to withstand underwater shock that would sink a battleship. For example the hull structure was bolted together using thousands of extremely expensive large Titanium bolts.
Employment started with an in house 2 year training program. This included useful tasks in hull design, manufacturing techniques, quality control, planning and related subjects.
My first appointment was Development Engineer for the new glass fibre minesweepers. This multi-role position was to improve production and encompassed everything from design improvements to new manufacturing techniques. Production departments tended to ask me to solve problems that no-one else would deal with.
Learning Through Setbacks
Besides responding to problems, I took a proactive role in identifying better ways of doing things. For example I proposed radically changing the structure of the vessel from ribbed construction to sandwich construction. Once our design department agreed with this, we started detailed design discussion with the Ministry of Defence (MOD) and first hand witnessing of underwater explosive tests on ships. Unfortunately this particular project failed to win MOD approval in spite of the projected cost savings. Seasoned veterans tried to soften the blow by saying the MOD had a “not invented here” mentality.
Fortuitously, the experience gained from this exercise was later to prove invaluable in designing structures for Hi-Fi. Minesweeper construction is a bit special as these ships need to withstand underwater shock from exploding mines. Unusual aspects of structural design are considered which are more complex and entirely different to normal strength and resonance considerations.
Other key projects included the design of an air powered transporter to carry 8 ton panels and a huge automated glass fibre cloth cutting machine.
Mentored by the Best
After 4 years as GRP Development Engineer and obtaining chartered engineer status I was seconded to a very high level team working for British Shipbuilders. The industry as a whole was in deep trouble due to outdated management and crippling trade union demarcation. Shipbuilding was not alone in this and some will remember other key industries such as coal, steel, cars, motorcycles etc. all suffering similar problems.
The team I joined had been hired with the tricky task of saving the Shipbuilding industry. Chosen because they had designed and mentored the Korean shipyards which led the world at the time in terms of productivity, build times and low cost. It was not just brilliant yard facilities but the introduction of Japanese production techniques that had propelled the Koreans to this enviable position.
This proved to be a very intense period of learning and working with truly world class players. After the secondment I returned to Vospers and was assigned to help implement what I’d learned. First assignment was as a member of a project team building a Type 42 Destroyer where I managed 9 foremen with over 100 tradesmen.
I loved Shipbuilding and only chose to leave because the industry was in serious decline. Once orders shrank, over half the workforce of 3000 had been made redundant within a year and morale was not good. I felt a brighter long term future lay elsewhere. This instinct proved right, although it was to be an unexpectedly long and difficult road to progress in the world of Hi-Fi design.